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Building Games with MonoGame
MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. It allows developers to create games for iOS, Android, MacOS, Linux, ...
Rock Rain - 2D C# XNA Game
One night I followed through chapter 3 from "Beginning XNA 2.0 Game Programming" and I came up with this dodging game... Well at least I was able to play this ...
Beginners XNA Game Studio Tutorial - 1 - Getting Started
A beginners tutorial on XNA Game Programming.
MonoGame Tutorial 013 - Game States (Main Menu)
The states follow the same basic structure of the Game1 class to try and keep things consistent. The general plan is to have as little code as possible in one ...
M&M Tribute in XNA 3 0 Oren Yona
This is an Engine I built in XNA 3.0 for the "Might & Magic Tribute" game. the game is made by fans as a tribute to the M&M series. DOWNLOAD A PLAYABLE ...
Programming a 2D Space Shooter Tutorial #3 - XNA - Player Class 3-3
Last vid in our Player Class. Next up is the Starfield class! (our background). Art Asset Download - https://dl.dropbox.com/u/96415223/2D%20Shooter%20Art.zip.
XNA Bouncing Ball Tutorial
Using XNA within Visual Studio this tutorial will help you create the beginning of a Pong game.
Своя Terraria на C# + XNA - Часть 1: Начало
ЭТО ВИДЕО НЕАКТУАЛЬНО, ТАК КАК БЫЛ СДЕЛАН ПЕРЕЗАПУСК СЕРИИ! Ссылка на новую серию: https://www.youtube.com/playlist?list=PL0SIz-kr...
XNA Strategy Game Engine 2D UI (start)
Stated a Map Editor project, using the BaseGame sample project as a starting point (I created that last week, to serve as a template for game projects). From that ...
XNA 4.0 - 3D game - test #3
Test #1: http://www.youtube.com/watch?v=NODF3_mJvdQ Test #2: http://www.youtube.com/watch?v=EEwtguDfwBs Added my own tileset for environment, tiles ...
Mercantile - XNA Game
Here is a video of one of my XNA3.0/C# game prototypes for a university assignment. Mercantile is a massively cooperative (although I only had one controller to ...
XNA fast pathfinding 0
XNA pathfinding, example of "Another faster version of A* (2D+3D) in C#" (Roy Triesscheijn's Weblog) ...
XNA Strategy Game Engine
Various unit movement bug fixes, start of GUI coding. * Movement speed is constant, at any frame rate * Turning from one facing to another is always done with ...
Warhammer Quest - XNA 4.0 C# - dev. early stage
Spine integration test, character's movement, room's item loot (hearstone style), first UI test.
XNA Tutorial #0: Setup
The setup tutorial for the XNA series. LINKS Visual C# 2010 Express: http://go.microsoft.com/?linkid=9709939 XNA Game Studio: ...
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